mkblog.co.kr/2019/01/30/gpu-forward-rendering-vs-deferred-rendering/
www.slideshare.net/cagetu/kgc2012-deferred-forward
박창현, 에픽게임즈 코리아
https://unrealsummit16.cafe24.com/epic_replay/2018/pdf/usm2018_43.pdf
www.youtube.com/watch?v=qvRyBWxTAAo&ab_channel=UnrealEngineKR
gamedevelopment.tutsplus.com/articles/forward-rendering-vs-deferred-rendering--gamedev-12342
bbs.ruliweb.com/xbox/board/300003/read/1492812
R201-2_3_박창현_언리얼 엔진 4 모바일 렌더링 개요
mkblog.co.kr/2018/09/06/gpu-tile-based-rendering-mobile-gpu/
www.slideshare.net/cagetu/kgc2013
aker.tistory.com/562?category=105223